Director’s Statement

 
 


By Claude Kongs

The idea to make this movie was born from different sources:

From a social critical point of view

As we all know the world is rapidly deteriorating, mainly because of us humans mistreating the world we live in. The apparently unstoppable greed for cheap food, the lack of respect and selfish use of the planet ́s resources as well as the naive trust in miraculous technological solutions is alarming.

This movie is yet another attempt at making people think about our future and our very own ecological impact on this wonderful and unique world we are allowed to live in.

The recent disappearance of the bee population in Luxembourg is yet another actual example of how up-to-date the subject is.


By Claude Kongs

The idea to make this movie was born from different sources:

From a personal level

With my growing experience in the 3D animation and visual-effects production combined with my artistic qualities that have got stronger over the years, time seems right to produce a first short film and to put all my know-how together in an attractive story. 

For the role of the producer the obvious choice for me was Raoul Nadalet from Antevita Films as we have worked together for a long time and built up a friendship based on trust and respect. 


By Claude Kongs

The idea to make this movie was born from different sources:

Visual style

My aim is to make this 3D animation movie visually undistinguishable from a live movie. The quality of the light, the materials, the textures, the fine details … everything has to be pushed to the limit in order to brake the usually too symmetrical, sterile and artificial look of 3D. The elements of the story do consider the fact that it is almost impossible to realistically represent humans in 3D. Using the space suits with reflective helmets and intelligently using subjective views will blur the lines between reality and 3D created content.

Another helping factor is that animation of human life forms is very tricky because the audience knows instinctively if an animation of a human being is right or wrong. But having a zero gravity environment like space we will mostly avoid this problem. 

The general look, although realistic, might have a touch of hyperrealism to it. We will recreate a fictional reality and even go further to amplify the cinematographic experience, the emotions that have to travel with the story.

We will investigate during the post production if we go for quad HD resolution instead of the usual full HD resolution in order to further future prove this production and have the best possible quality master. We are also going to look into the possibility of doing an additional stereoscopic/3D version. As we work in full 3D these choices can be made at the end of the production and depend mainly on technical criteria. Contrary to many live action movies which use stereoscopic to cheaply amplify the depth it can be used quite subtly in a 3D animation to further enhance the global cinematographic experience. 


By Claude Kongs

The idea to make this movie was born from different sources:

Sound design

The sound design will play a major role in this film. I want to have a very unique “feel” to this whole world and the technology implied. The music, the sound ambience and the sound effects are meant to drive and emphasise the story to immerse the audience in the universe we want them to discover. Also the dialogues over digital radio transmission will be very important as this will help to bring our characters to life.

As a sound score I see something orchestral with a tick of electronic music. 

 
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